Part 1 - User Interface and the Basics

First do yourself a favor and forget all about jagex's summoning system. My system is quite different.

This is the Summoning Interface.

It Displays your Monster's HP,
Special Power Energy,
your Remaining MonsterPoints,
your monster's names and options.






A player can only have up to a max count of ( 3 ) monsters out at play at any given time.
( With The exeption of the unlockable "Mass Summon" spell from AuraBook ) As you develop summoning, more monsters become avalible to you. As you unlock the Summoning feature, you will notice you now have a Wolf Tab, and a small bar that displays something called "Monster-Points".
Monster Points are the key element in using my system.

You start off with just 1 monster point, but you can have a max count of 30 monster points.
Each time you advance summoning you have the option of gaining one Monster Point, or you can gain the next batch of avalible monsters.
Low level monsters don't use much monster points to remain in gameplay.
The Imp ( Level 1 ) Uses Only one Monster-Pont.

When you choose to gain another Monster Point through a level-up, you will be able to summon two imps at once, each using 1 monsterpoint.
You will notice you have 0/2 monster points remaining as each are in use.
To get your MonsterPoints back, kill off your imps.
MonsterPoints only control how many of what monster you have active.

As you get to higher level monsters, you will find they require larger amounts of monster points to spawn.
King Black Dragon ( Level 99 Summoning ) Uses 30 monster points.
This is the max amount of monster points a player can have, thus meaning it can be only monster in play.
With 30/30 of your Monster-Points in use, there is no more room to summon another monster.
Or, if you choose to Summon Kalphite Queen ( 25 Monsterponts ) You can summon another monster that requires only 5 monster points,
or two other that require 2 monster points each.
As soon as your monster dies, or you kill it yourself by dismissing it, you get your monster points back and you can summon another right behind it. Note that you can't do this nonstop, each summon uses up a certain ammount of addrenaline.

Lower Level Monsters use less Addrenaline while Higher Level Monsters use much more addrenaline, some even taking all of it.
 
Control Options for your summoned Monster(s)
Any of your summoned monsters can be controlled with my new system. By clicking on a monster, you can then click on any of these 4 options to get it to do what you want it to.

Cover - Default. The monster will follow you around, and attack whatever is attacking you.

Hold - The monster will stay in the area. It will hold it's possistion. It will wander around that assigned area, and if a player passes by, up to 25 squares away, your monster will alert you in your chatbox. If the player is not on your friends list, your monster will attack him/her.

Wander - Your monster will aimlessly wander around, doing nothing. It will wander in a max. area of 30 squares.

Search - Like Wander, but it will attack anything in the area, Players, or Npcs.
*Welcome to Gliomaru's Version of Summoning*
MvM Button ( Monster Vs Monster )
If enabled, your monster will ONLY attack other Summoned Monsters.
Part 2 - How the Monsters Work

We covered MonsterPoints, the limit system that controls how many of what monster you have in play at a given time.
But how do we summon them, and how do we use their powers?

In RuneScape, Monsters are binded to pouches. Many of you summoners out there love the original monsters.
I cant loose the old monsters for that reason. Even though I have my very own set of monsters, I will keep the old jagex monsters.

When you click on the Summon Tab, it switches over to the monster interface. But if you look at your screen, you will notice another interface just above your ChatBox. Monster "Disks" - All the avalible monsters you can summon!!





Clicking the Right or Left arrows lets you scroll through them, starting from high level to low level. Clicking on a Monster's Disk will summon it. You Start with four, but when you level up you can either choose to buy 1 MonsterPoint with your LevelUp or you can buy the Next Batch. To quickly summon one, use the server summon command:
::Summon ( ??? ) Example - ::Summon hellhound

This command won't work for monsters that are out of your reach ( that you dont have Disks for ).
This is only the "Quick Feature" if you are in a hurry and dont feel like scrolling through your avalible Disks.


To use a Monster's Special Power, simply select it by Right-Clicking the Monster Itself. Jagex's Monsters' Scrolls have been converted into Right Click Options. Because of this, many of the Monsters have Multiple Options.

     Monster            Level Obtained            Monster Points Used                  Adrenaline Needed             Special Power ( s )             
          Imp                        1                                    1                                         5                               Teleport
      Spirit Wolf                   1                                    1                                         5                                  Howl
         Goblin                      1                                    2                                         5                             Sucker Punch 
         DreadFowl                   1                                    2                                         5                            DreadFowl Strike 
         Killer Cow                    5                                   15                                        50                              Massacre
      Fun-Size Cow                 5                                    1                                         5                              Cow Rocket
        Spirit Spider                 10                                    2                                         6                                Egg Spawn
*Requires Cow Launcher
  Atomic Chicken               12                                    5                                        15                            FireBall, Explode
      Thorny Snail                  13                                    1                                         5                                Slime Spray
      Mithril Shark                  15                                    6                                        20                              Mithril Torpedo
      Granite Crab                  16                                    3                                        10                              Stoney Shell
      Mosquito                     17                                    2                                        11                                   Pester
   Desert Wyrm                   18                                    2                                        13                               Electric Lash
  Spirit Scorpion                  19                                    3                                        15                                Venom Shot
 Baby Green Dragon              20                                    6                                        30                           Shot of Green Fire
If you hate the on-screen "Monster Disks" interface, you can toggle it on or off using the new button on the summoning interface right below the monsterpoints display. In the picture to the right, the button has the interface disabled.  
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Clicking on a Disk will summon the monster. Note that these Disks are INFINITE USE. Clicking on the same Disk 3 times will summon 3 of that same monster. ( If you have enough MonsterPoints ) etc.